Introducing Account ManagerRead more

Run any script. On every instance.

Volt is a modern security research platform for game penetration testing, exploit detection, and strengthening anti-cheats.

Volt 1.1.6a Instance #1
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remote-log.luau
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Scripts remote-log.luau Instance #1
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local Players = game:GetService("Players") -- log every remote the client fires local mt = getrawmetatable(game) setreadonly(mt, false) local namecall = mt.__namecall mt.__namecall = newcclosure(function(self, ...) if getnamecallmethod() == "FireServer" then print("→", self.Name, ...) end return namecall(self, ...) end)
Terminals Instance #1 Instance #2 Filter
[12:04:01] [volt] attached to Instance #1 [12:04:01] [exec] running remote-log.luau [12:04:02] BuyItem  1  "sword" [12:04:02] UpdateCoins  250 [12:04:03] hook installed  24ms
remote-log.luau
Ln 9, Col 24 Spaces: 4 UTF-8 Luau Connected
Realistic UI mockup

Built to mirror the live Volt interface as closely as possible. Some details may differ in the actual product.

Volt 1.1.6a Instance #1 Instance #1 8421 Instance #2 9134 Instance #3 9772 Instance #4 idle Launch new instance
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remote-log.luau
Run Layout
Scripts remote-log.luau Instance #1
12345678910111213
local Players = game:GetService("Players") -- log every remote the client fires local mt = getrawmetatable(game) setreadonly(mt, false) local namecall = mt.__namecall mt.__namecall = newcclosure(function(self, ...) if getnamecallmethod() == "FireServer" then print("→", self.Name, ...) end return namecall(self, ...) end)
Terminals Instance #1 Instance #2 Filter
[12:04:01] [volt] attached to Instance #1 [12:04:01] [exec] running remote-log.luau [12:04:02] BuyItem  1  "sword" [12:04:02] UpdateCoins  250 [12:04:03] hook installed  24ms
remote-log.luau
Ln 9, Col 24 Spaces: 4 UTF-8 Luau Connected
Realistic UI mockup

Built to mirror the live Volt interface as closely as possible. Some details may differ in the actual product.

Volt 1.1.6a Instance #1
Getting started2 of 3
Set up Volt and connect your first instance.
Launch Check for Updates

Game installation

C:\Program Files\GameClient

Volt files

core v0.3.3 runtime v0.3.3 volt.bin v0.3.3

Instance connection

Launch the game to establish a connection.

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Volt 1.1.6a Waiting for instance
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Built to mirror the live Volt interface as closely as possible. Some details may differ in the actual product.

One platform, every tool you need.

Decompile and read any script, run across multiple instances at once, and stay stable through the longest research sessions.

decompiled.luau
03 01 00 06 47 45 54 4c 4f 42 01 04 00 05 1d 00 00 41 7f 00 0c 02 03 12
00 80 8e 0b 5b 02 1a 04 06 14 03 1e 00 80 0f 22 19 4a 7d 11 00 2c 05 12
6b 00 80 9c 0e 33 08 1d 5a 0c 41 02 80 6e 17 00 b3 09 24 71 06 18 0d 80
e2 1b 47 90 04 2f 12 6c 03 80 a8 15 5e 19 3b 84 0a 1c 6f 00 80 d1 07 26
95 13 7a 02 49 88 14 5c 80 0f 31 06 8b 1d 6d 04 22 90 1e 78 80 b6 0c 43
11 2a 6e 80 09 57 1a 0c 81 05 35 9c 80 e0 18 4f 13 27 7b 06 a4 0e 80 32
10 5d 89 1b 64 80 cf 07 28 93 14 47 02 80 79 1c 6b 33 08 1d 5a 0c 41 02
80 6e 17 00 b3 09 24 71 06 18 0d 80 e2 1b 47 90 04 2f 12 6c 03 80 a8 15
5e 19 3b 84 0a 1c 6f 00 80 d1 07 26 95 13 7a 02 49 88 14 5c 80 0f 31 06
8b 1d 6d 04 22 90 1e 78 80 b6 0c 43 11 2a 6e 80 09 57 1a 0c 81 05 35 9c
80 e0 18 4f 13 27 7b 06 a4 0e 80 32 10 5d 89 1b 64 80 cf 07 28 93 14 47
02 80 79 1c 6b 33 08 1d 5a 0c 41 02 80 6e 17 00 b3 09 24 71 06 18 0d 80
local function step(self, dt) local engine = self.Model:FindFirstChild("Engine") if not engine then return end local vel = engine.CFrame:vectorToObjectSpace(engine.Velocity) local radius = self._cachedWheelRadius if not radius then radius = self.Wheels[1].Size.Y / 2 self._cachedWheelRadius = radius end local spin = vel.Z * dt / radius self.WheelRotation = (self.WheelRotation + spin) % 6.2831853end
Account Manager
Account ManagerLaunch and supervise multiple instances
Add Accounts
Launch Settings
Place ID
Launch delay
Relaunch delay
Auto-relaunch
Memory Guard
Accounts0 connected
AccountConnectionMemoryCPU
Live Instance Count
Last poll--:--:--
“We kept seeing the same bypass scripts circulating in the cheat communities, so we ran them through Volt on our own build. It clearly showed us exactly which ones were slipping past our anti-cheat and doing real damage in the game. That gave us the information we needed to identify and fix those actual vulnerabilities they were exploiting.”
AnonymousDeveloper at undisclosed studio

Identity withheld at the user’s request. Volt is a security research tool, and we don’t endorse how every user chooses to apply it.

Heavy scripts. Zero slowdown.

Volt’s purpose-built engine runs the heaviest scripts at full frame rate. Everything stays as smooth as the original game, so the experience feels seamless even where other executors crawl.